Adobe After Effects Classroom in a Book (2020 release)

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Edition: 1st
Format: Paperback
Pub. Date: 2020-01-22
Publisher(s): Adobe Press
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Summary

Adobe After Effects Classroom in a Book is the best-selling guide to Adobe's powerful motion graphics program. The 14 project-based lessons in this book show students step-by-step the key techniques for working in After Effects and how to work efficiently and deliver in the widest possible range of media types. In addition to learning the key elements of the After Effects interface, this revised edition covers new features and techniques.


Some of what you'll learn: Learn how to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, tracking and syncing content, rotoscoping, and correcting color. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software). 

Author Biography

Lisa Fridsma is has long loved the process of teaching others to use Adobe product. She has written, edited, and designed over thirty books in the Classroom in a Book series over the last decade and a half (including books on Photoshop and After Effects), going back to her time on-staff at Adobe. She's currently the owner of Darlington Hill Productions (Informational illustrations and publishing). Lisa lives in Bethesda, MD with her family and two above-average dogs.

Brie Gyncild aims to make technical information accessible to those who need it. Brie has authored The Photoshop CS5 Pocket Guide and The Photoshop Elements 8 Pocket Guide. She has also co-written The Photoshop Show Starring Russell Brown; numerous editions of the Classroom in a Book series on Photoshop, After Effects, Flash, and Acrobat; and several editions of the How to Wow series. Brie lives in Seattle with two cats and an overgrown garden.

Table of Contents

Previous edition's TOC: 

GETTING STARTED
1 GETTING TO KNOW THE WORKFLOW
2 CREATING A BASIC ANIMATION USING EFFECTS AND PRESETS
3 ANIMATING TEXT
4 WORKING WITH SHAPE LAYERS
5 ANIMATING A MULTIMEDIA PRESENTATION
6 ANIMATING LAYERS
7 WORKING WITH MASKS
8 DISTORTING OBJECTS WITH THE PUPPET TOOLS
9 USING THE ROTO BRUSH TOOL
10 PERFORMING COLOR CORRECTION
11 CREATING MOTION GRAPHICS TEMPLATES
12 USING 3D FEATURES
13 WORKING WITH THE 3D CAMERA TRACKER
14 ADVANCED EDITING TECHNIQUES
15 RENDERING AND OUTPUTTING
APPENDIX: GENERAL KEYBOARD SHORTCUTS
APPENDIX: CUSTOMIZING KEYBOARD SHORTCUTS

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