by





Click the device icon to install or view instructions
Introduction | |
Getting Started: The Game Over Program | |
Types, Variables, and Simple I/O: The Useless Trivia Program | |
Branching, while Loops, and Program Planning: The Guess My Number Game | |
for Loops, Strings, and Tuples: The Word Jumble Game | |
Lists and Dictionaries: The Hangman Game | |
Functions: Tic-Tac-Toe | |
Files and Exceptions: The Trivia Challenge Game | |
Software Objects: The Critter Caretaker Program | |
Object-Oriented Programming: The Blackjack Game | |
GUI Development: The Mad Lib Program | |
Table of Contents provided by Publisher. All Rights Reserved. |
An electronic version of this book is available through VitalSource.
This book is viewable on PC, Mac, iPhone, iPad, iPod Touch, and most smartphones.
By purchasing, you will be able to view this book online, as well as download it, for the chosen number of days.
You are licensing a digital product for a set duration. Durations are set forth in the product description, with "Lifetime" typically meaning five (5) years of online access and permanent download to a supported device. All licenses are non-transferable.
More details can be found here.
A downloadable version of this book is available through the eCampus Reader or compatible Adobe readers.
Applications are available on iOS, Android, PC, Mac, and Windows Mobile platforms.
Please view the compatibility matrix prior to purchase.
Please wait while the item is added to your cart...